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3d slash tutorial
3d slash tutorial












3d slash tutorial

If you copy from Windows Explorer, you will need to edit the folder paths to use /. The / slash (forward slash) is important, Windows Explorer uses \ (backwards slash).You can choose to edit the settings for every mod you edit, or use one folder and copy your models from there to your mod. Your mod’s gfx/models folder can be anywhere on your C drive."target_exe": "C:/SteamLibrary/steamaps/common/Crusader Kings III/binaries/ck3.exe"."export_path": "Your personal mod’s folder".

3d slash tutorial

"path": "C:/SteamLibrary/steamaps/common/Crusader Kings III/game/tools".To setup CK3 for the exporter, open the ttings file using a code editor, edit the folder paths and then save. There is a full setup guide for the exporters. Addon that can be installed to Blender or Autodesk Maya. A free program used to create 3d models and animation. Installation instructions linked in the forum post and below. Setup models based on installed games and exports model and asset. Needs the Clausewitz Maya Exporter installed. A program used to create 3d models and animation. The B channel is the models’ ambient occlusion texture. _unique.dds - Used with the standard_atlas shader.More textures for other 3d models include: _properties.dds - A joint texture with specular, metalness and roughness._diffuse.dds - The diffuse texture for the model.asset - The script adding the model to the game. All models and their respective textures and animations can be found in /Crusader Kings III/game/gfx/models/Ī typical model will have the following files:














3d slash tutorial